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Showing posts with label Dissidia Final Fantasy. Show all posts
Showing posts with label Dissidia Final Fantasy. Show all posts

Wednesday, 2 February 2011

Dissidia Final Fantasy Shade Impulse Walkhthrough part 2

Kayak janji gua sebelumnya, hahahaha.

Shade Impulse 3-5
Boss: Garland
Recommended Level: 46 ~ 55

Garland is depicted as 'Nemesis', fighting with heavy strikes from his multiform weapons. He's also very skilled in magics and perhaps will kill you if you are overly close to wall, so choose a wide, open area to easily attacks and dodge at mid air, so a Mid Air Evasion Boost, Aerial Recovery, Controlled Recovery, Multi-Air Slide, Jump Speed Boost [any] and Jump Time Boost [any] is required for this. His weak point that after he unleashes a HP Attack, he will need some seconds to recuperate and begin attacking again so use this time to sneak behind him and do some damage, Sneak Attack is required if you want to do more damage. The only key of fighting Garland is to keep EX-Core away from his reach, fight in a wide area and open area, activate some really useful abilities as I mentioned above and keep an eye for his Earthquake and Flare. When he casts Earthquake, there will be some seconds to intercept his chanting and cancel his attack, while another thing to do is to dodge behind. For Flare, all you can do is to get behind a pillar or whatever object you can get because his Flare hurts a lot.

Shade Impulse 4-3
Boss: Chaos
Recommended Level: 65 ~ 100

I know it's strange enough for level recommendation, but it's just for you can withstand his oh-my-god so killing Bravery damages. His Bravery attacks consist multiple hits that can drain your Bravery badly so you might as well want to equip Omni Air Dash or Free Air Dash, Midair Evasion Boost, Jump Speed Boost + [or ++ if there's any], Controlled Recovery, Recovery Attack, Evasion Time Boost, Gambler's Spirit, Riposte [for you guys that loves blocking], EX-Critical Boost to deal more damage while in EX-Burst, Sneak Attack, Precision Jump and Magic with Physical Shield is required. For equipments, get your character dons their best weapon, hand, armor and head you can find. For Accessory, if you are pretty sure you can win in one shot, equip Arcane Resin, Life Resin, Valor Resin and Chocobo Wing or Cologne.  DO NOT EQUIP any accessory that works with enemy's summons or opponent entering EX-Mode because Chaos did not have any EX-Mode and his Shinryu summon isn't counted as a summon. For your Summon, it's best to equip Magus Sisters, Odin, or Magic Pot.

To begin with, make sure your character had a full EX-Burst gauge so when you found yourself trapped in his massive combo, break it by entering EX-Mode. After a certain amount of time, a EX-Core will appear. And to note, this EX-Core will ALWAYS appears on Chaos' throne. This is when Omni Air Dash comes in handy. Another good trick is to keep yourself near the throne so whenever the Core appears you can have your chance to grab it because it disappears much faster than in another stages. 

Fight with Chaos will be fought in three stages, and the best thing about this fight is that your Resins won't be broken so you can have a 9999 HP to fight Chaos. His HP attack to watch out is his Condemn, Divine Punishment and Soul of Oblivion. His Condemn will sucks you in and deal some awful damage so quickly do a dodge behind. To avoid his Divine Punishment just dodges around the beams or whatever and you should do fine. Since you can't avoid his Soul of Oblivion, just rushes to his face and attack him because he needs some time to charge his Soul of Oblivion and this is the time he's off guard. The worst thing about this fight is once you are defeated in any stage, you have to start from beginning and all of your Resins will be broken so equip your Resins once you are really sure you can win this fight. 

That's all, good luck, and prepare to be fascinated by the ending! 
Credit:
Square Enix for creating such a magnificent game.
Tetsuya Nomura for doing the character's in game and FMV render. His arts were so cool!
You readers or whoever stopped by at this blog. It's so much appreciated!

(c) 2011 by Silent Afterglow. Do not rip the content before asking so.


~The Metal Heart that Dreams of a Dramatic Night~

Sunday, 26 December 2010

Dissidia Final Fantasy Shade Impulse Walkhthrough

Yak, geje.
Enjoy aja yah~ /PLAK
----
I'm playing as Cloud and Squall, so this walkthrough is mostly dedicated to them.

About Cloud:

Cloud Strife
-An acerbic young swordsman with glowing eyes that wields a blade as large as he is-

Cloud is a close ranged fighter. His bravery attacks will work well in chase sequence especially near wall or ceiling. His fighting style is Buster Basher, depicted as 'Can sent his enemy flying with a single attack from his massive sword'. Cloud specializes in powerful, melee attacks that knocks the opponent on the wall/floor, dealing additional damage to opponent's bravery and HP. But his attack is rather predictable and can be easily dodged/blocked if the player cannot time his/her timing correctly. However, his attack, once connect, deals massive damage. 

His EX-Burst is Omnislash, dealing fourteen slashes and if the player fills the gauge perfectly, he will end it with six slash overhead and apply HP damage. With his HP at maximum, Cloud has the strongest EX-Burst in the game, even overpowering Tidus and Chaos in his Soul of Oblivion that obviously hits player with an instant death.

In his alternate look, he gains "The power of mako" as one of his attribute and his First Tsurugi changes into the complete assembly of Fusion Sword, but this doesn't affect his EX-Burst.

Personally, Cloud is one of my favorite character in Dissidia. Not just that I'm a fan of his, but also his attacks. His alternate look features his attire in Advent Children, which I'm fond of. And for personality wise, both of us have many same traits. As gameplay-wise, I don't really like all muscle and no brain, so choosing Cloud as he's the most easiest to play with and some enemy with gusts, he's just the hitter.

His weak point while fighting is he's totally messed up when facing up against magic-user character such as Kefka, Terra, and Kuja. So to overcome this, both of the three have the same trait: slow movement, even if compared to Cloud that wields Buster Sword. Just rush over them and hit them mercilessly. 

About Squall:

Squall Leonhart
-A cold, taciturn youth who wields a gunblade, a weapon part sword, part gun.-

Squall shares the same style fighting with Cloud. He is a close range fighter, cornering the opponent with his relentless combos.  His style is 'Relentless Revolver', depicted as 'Cornering his opponent with massive combos'. Squall specializes in mid air battle as his Beat Fang can be used time and time again in the air and get tons of bravery drained. All of his attacks are melee, except Elemental Barrels. But his HP attacks require him to charge, and his Fated Circle both Aerial Circle ignores enemy defense so it's best to use his HP attacks near ceiling/wall to not giving the enemy chance to dodge.

His EX-Burst is Renzokuken, dealing eight slashes that ends with a slash past the enemy, leaving a pulse of shockwave behind if the player fills the gauge completely. 

Personality wise, just like Cloud, I share some traits with him. Gameplay wise, I like him because he can chain his bravery attacks especially Beat Fang and get tons of bravery drained, like, 3/4 amount of enemy bravery into his by hitting them with Beat Fang again and again. 

His weakness is while he can chain his bravery attacks, he cannot chain bravery to HP attacks. His HP attacks also require him to charge up, giving the enemy chance to dodge. 
 
1.Shade Impulse 1-5 
Boss: Exdeath
Recommended level: 20 - 25

Cloud: Since both of Exdeath and Cloud are close ranged fighter, equip Cloud with Aerial Fang to inflict mid-air damage on Exdeath. Rush over him by pressing R + triangle button and keep on hitting him with Aerial Fang and Climhazzard while on the ground. Exdeath's attacks are slow, but deadly, so keep your distance from him. If you can, take him to an area with wall (I suggest the gate, since it's the closest place if you want to reach EX-Core) and hit him with Aerial Fang again and again. Once the EX-Core is in play (the hint is, if you are not Beginner Tips, the EX-Force are drained by a 'force' not by the characters.) take it before he had any chance. His attacks to dodge are his teleportation, his Delta Attack and his Armalgam (duh, do I write this correct?) because it will kill you in no time. 

I beat Exdeath at level 23 after mad grinding again and again. Since Exdeath's attack are deadly and slow, mastering the timing with Cloud is essential to get this battle over, or if possible, unscathed. Once he's low on HP, finish him with Omnislash.

Squall: Beating Exdeath with Squall is much easier because you can combo him with the Storm's Beat Fang, again and again, get his bravery drained, inflicting Break and prevents him from recovering by hitting him by Beat Fang again and again. I beat Exdeath at a level 20 Squall, with no difficulties [probably because I play with Cloud first then Squall]. If you have difficulties, then read below.

Exdeath, as mentioned, had deadly attacks but slow movement and also, his HP attacks require him to charge, so use this well to interrupt his chanting and smack him. After you hit him hard, move away from him as he will use his Delta Attack which is most likely kill you in a single blow if you is underleveled. Another way to drain his bravery and inflicting additional damage is Chase Sequences. But in order to do this, while in chase, you mustn't get hit by Exdeath because his HP attack will likely left you survive with 1 HP. 

2. Shade Impulse 2-5
Boss: The Emperor 
Recommended level: 35 - 40

Cloud: The Emperor is much easier compared to Exdeath mostly because he didn't have the teleportation abilty. But he is a nasty fighter putting all the trap kind attack so dodge all of his attack, move in and bombard him with your Climhazzard and Aerial Fang. The only attack you need to watch for is his Flare. It will chase you everywhere so lead it to the wall and quickly go behind the wall to destroy his Flare without taking any damage. Starfall is the worst above all, but it requires time to charge up so bombard The Emperor with HP attacks or bravery attack to interrupt the spell. If you don't have any chance to bombard him, do Quickmove and run on the wall horizontally to avoid the fall. 

Squall: The difference between fighting The Emperor as Squall is that you can drain out The Emperor's bravery. But if you are about to interrupt Starfall, you need to use Fated Circle or either Aerial Circle because bravery attacks won't work on him.    

Squall and Cloud description (c) Final Fantasy Wikia at http://finalfantasy.wikia.com/wiki/Squall_Leonhart/Dissidia and http://finalfantasy.wikia.com/wiki/Cloud_Strife/Dissidia. 


~The Metal Heart that Dreams of a Dramatic Night~

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